Like, we often refer to games that build a screen in three dimensions, games that allow you to overlook the entire thing from an angle, or games that let you feel depth, as 3D games, you know? Techniques for creating games in 3D often involve a method called raycasting, which might be fun to look into if you're like, really interested in building 3D from scratch. That kind of tilted view from above is sometimes referred to as isometric, you know what I'm saying? There are all sorts of clever tricks you can use to give a sense of depth, such as size and color gradations. I'm gonna show you some amazing projects that transform what would normally be 2D Scratch projects into 3D, using a bunch of different methods!
A work that is interesting because the ball just rolls
The work was inspired by a game called Rolling Sky.
This work has been remixed greatly by the Scratch community. The most remixed is actually its follow-up, Ball Rolling 2 (see link below).
This project is complete with only one sprite when you look inside. And it’s 100% pen!
I love this author because he also publishes bullet projects and his calculations are always beautiful.
Create a course
What accelerates the fun of ball rolling is the freedom to edit courses
After pressing the green flag, try pressing the A key before starting the game.
You will be able to move around the course with the crosshairs.
Next, try pressing the space key. The course tiles will increase or decrease.
The position of the tiles can be changed by pressing the ←→ keys. It is a little confusing as there is no visual support, but it is ok.
Everything from ball rolls 1-5 can be edited. You can even train yourself by making it devilishly difficult!
If you feel like clearing the course in a hard way, it is good to press the A key once to look at the whole course instead of making the course.
[3D]Ball Rolling Series (in order of presentation)
There have been many ball roller series released by the same author, so I will introduce them by series. You can play all of the first series by clicking here↓.
- ball roll 1 …… BGM: “Red Soul like a Hozuki” by Touhou Koumago
- Ball Rolling 2 ……4x harder version. You can jump with colored tiles. The author cleared the game in 30 tries.BGM: “Runate Elf” by Toho-Koumago (clear movie)
- ball roll 3 … …8x harder version. You can jump with colored tiles. BGM: “Shanghai Tea House” by Oriental Red Magic (clear movie)
- ball roll 4 … …800 times harder version (lol) the author couldn’t clear it.BGM: “Is U.N. Owen her?” from Touhou Koumagou. (clear video)
- ball roll 5</a >…..1600This is a doubly difficult version, and I don’t know what it is because it’s already doubled up like a kaioken.
A great success among international users
Ball Korokoro has been colossally expanding overseas as well. Even super-scratcher CrystalKeeper7 remixed and the response has been amazing.
Ray casting is a technique to create a 3D perspective in a 2D screen. This project uses Scratch’s My Blocks to do ray casting. This is quite an elaborate project, using pens and trigonometric functions. The fun of exploring the maze is multiplied many times over thanks to the mini-maps that move in prefect synchronization.
This is a scrolling game in which you just avoid red walls, but it’s deeper than you think. The left and right walls are all drawn with Pen tool, and each stage is different. The mechanism that changes the walls in each stage uses lists, and this is where you can see how skillfully this was made. I filmed a live video, so please watch it. When you want to create a large number of different settings for each stage, you can copy this method. Also, the animation when the player reaches the goal or hits a red wall is a nice idea. It looks like a green circle spreading out, and the way it is made is very interesting. I included this in the video too, so check it out!
The controls are difficult, but the graphics are authentic.
The fact that it is about ninjas is also exciting.
It’s difficult, so I’ll write a description of the keys.
W key before ……
A key …… left
S key …… after
D key …… right
This is a common key operation in games that are designed to be operated on a computer, but you will have to get used to it to proceed properly.
Space key …… jump
Arrow keys…… change direction
At any rate, you can get through the early stages if you know just this.
A game that closely resembles the original Mario Kart has been created. The controls are unique, so please refer to this memo for guidance. First, press the green flag, followed by the “Z” key. This will take you to the car selection screen, where you can use the arrow keys to choose your car, then press the “Z” key again. Once the race starts, use the “Z” key to move forward and the “X” key to reverse. There are no brakes or jumps in this game.
You might be tempted to remix the game, but the inner workings are quite complex. The course is drawn using a pen tool. This is a common method for creating 3D games in Scratch, known as “raycasting.” Raycasting can be complicated to learn, so it’s a good idea to study it in a separate project. This website also plans to cover raycasting techniques in the future. For now, enjoy playing this Mario Kart-inspired game!
This is a high-level 3D action game. It has a strong athletic aspect to it, so you’ll probably fall off repeatedly at first. The player will jump to collect coins and step on enemy mobs to progress. The brilliance is in how the viewpoint changes. You can enjoy so much 3D that you’ll be feeling giddy. It also seems to change the processing depending on the device you’re using. The game will ask you to select whether you’re using a mobile device, a computer with weak processing performance, or a high-spec computer. This Scratch project will kindly adjust the 3D feel accordingly.
I absolutely love the work of s00384206. In my opinion, it wouldn’t be an exaggeration to call it a VR project within the Scratch world. The Scratch metaverse is so impressive that it feels like it began in 2017. The key to understanding the meaning of “Real Gachi” in the title lies in “cross-eyed.” Have you ever tried being cross-eyed? I think many people have done it just for fun. Did you know there are two ways to do it? You can bring your eyes inward or move them outward. For more information on the professional techniques of crossing your eyes, please refer to this source.
In this project, when you master the art of being cross-eyed, you can see the barrage of bullets flying out. It’s a terrifying calculation. If you look inside, it’s a storm of pen strokes… The determination and effort to create this seriously is truly awe-inspiring. By the way, this is the same creator of the much-loved “Rolling Ball” game.
This is a 3D flight game with mobile support.
The plane also moves when you move the controller in the lower right corner of the screen.
The goal is to conquer the course by continuing to fly while avoiding cones. Two courses are available.
This is so good. This isn’t just a motorcycle race. You can make your own course, too. Amazing! You can place various obstacles and jump-ramps on the course. Of course, you can also play on the course you made. The race itself is a great game, and there are many little tricks such as tipping over if you make a steering mistake, or having birds bring you items to help you out if your rank starts falling. I especially like the cute animation of the cat when the motorcycle falls over. The part where he panics and pushes the motorcycle back up. Later, they made it compatible with iPad/smartphone! There is a variable that says “Acceleration auto”, so set this to 1 before playing. After that, you can just tap to steer. This is so thoughtful. I’m so happy!
Earth in space is drawn in 3D. When dragged, the earth moves along with the position of the sun and stars. I hoped to see Japan, but it seems that the sunlit surface is fixed around the American continent. It would certainly be a terribly huge project if the rotation and revolution of the earth were to be calculated in all this. This is an amazing piece of work as it is, so please check it out. Also, try clicking on the “edit” button in the upper left corner of the screen. You’ll be amazed at how much you can do!
Once you get the hang of it, this is super fun! That’s the same with playing actual golf, right? Until you get used to it, it’s tough because it doesn’t go the way you want it to. This project is the same in that sense, and it’s just as difficult to control. In the thumbnail video, the player hits with the iron at 28% power, but this very subtle power control of 28% is really tricky and I had to keep hitting the ball dozens of times. My best score was +3, but that’s not bad. At first, I got like +67 (lol). Once you get the hang of it, you’ll be addicted to it. If you like Everybody’s Golf (Sony), I bet you’ll love this Scratch game.
Stunning 3D build! Definitely makes you feel like you are traveling in space. The movement of the stars, which seem to be subtly in tune with the music, is also great. The creator also knows how to build in hidden commands that can shoot beams. Lol. It can’t be put in words, so take a look. It’s just so cool!
You can now play Mario games on your computer or smartphone. At the start of the game, you can choose whether to control with a tap or mouse pointer or by using the keyboard. The view is from your own perspective, so you can feel like you’re actually riding in a kart. The controls are simple: just move the kart with your mouse. This means that even people who aren’t familiar with using computers can quickly start the game and have fun. The characters that appear are all familiar faces, and each character operates their own kart. Pay attention to what each character is doing and give this game a try.
Dude, this game is on fire with its legit 3D puzzles! I won’t dive into the details ’cause I don’t wanna spoil anything. It’s not horror, that’s all I’ll say. The quality? Top-notch. It could totally be one of those awesome mobile escape games. Controls are easy, and the way you drag the mouse to change directions? It’s really insightful to see how they’ve designed that logic.
In this game, you survive by handling each character differently. For Duck, click a button to wear a mask. For Shadow Duck, use a flashlight to scare it away, but it comes back. Save battery power; using lights every 2 seconds drains it. You have extra batteries except on Nights 5 and 6. Learn to save power early. There are also secrets.