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dino
Originally, it’s a game where you control a dinosaur that appears on the ‘No internet’ screen when the Chrome browser is offline. It’s a simple game where you make the running dinosaur jump to avoid cacti and other obstacles. It’s easy to play without much thought, which is why it became popular among people commuting by train.
#01 Google Chrome Dino Game Updated
- 17,011
- 14,582
- 678,755
- ©
- 2017.11.27

How to play
Action | Key |
---|---|
Move left | left arrow key |
Move to the right | Right arrow key |
Firing | space bar |

The most ingenious part of the Chrome Dino game is definitely the gravity and jump mechanics! When the dino jumps, it uses a y-velocity variable to create realistic physics. Hit the jump button (spacebar or up arrow) and the y-velocity shoots to 18, sending our little dino skyward. Then gravity kicks in, gradually slowing that upward momentum.
Here's where it gets clever: press the down arrow mid-jump and you'll plummet faster. This becomes your lifeline when the game speeds up and you need those lightning-quick dodges. Once you hit the ground, velocity resets to zero and you're back to running. It's this buttery-smooth feel that makes the game so darn addictive!

#03 **Chrome Dino Stickman**
- 3,202
- 2,921
- 220,130
- ©
- 2024.10.20


#06 Online Dino Battles! Updated
- 1,328
- 1,274
- 98,550
- ©
- 2023.12.12
Play as Anonymous

How to play
Action | Key |
---|---|
Jump | W key or UP key or mouse tap |
Move to the right | D key or RIGHT key or mouse tap |
Move to the left | A key or LEFT key or mouse tap |
Boost | Space key (with boost gauge at 100) |
(Internet) chat | T key |
Turn to face | mouse |
Attack | rush headlong into the enemy |

This Scratch project compresses each player's coordinates, direction, costume number, and other info into a single cloud variable as a string. This clever setup allows up to 10 players to play simultaneously!
Specifically, each player gets their own dedicated cloud variable where they pack x and y coordinates, costume number, chat content, attack status, and player number all into one string that updates in real-time. Other players read this data to recreate each other's dinosaurs on their screens!
This approach is brilliant because it lets you build complex multiplayer games even with Scratch's limited number of cloud variables. Plus, the game has nice touches like head-butting attacks and special underwater movement that give each dinosaur its own personality!
#07 Chrome Dino Game (Backflip Jump) Updated
- 6,967
- 6,366
- 97,719
- ©
- 2024.3.16

How to play
Action | Key |
---|---|
Jump | Space key or mouse click |
Restart at game over | Click on the Game Over screen |

The standout feature of this Scratch project is how it implements the day-night cycle! It uses the remainder when the score is divided by 800 to automatically switch between day and night. The background brightness changes using the BRIGHTNESS effect to represent the passage of time, creating a surprisingly realistic atmosphere.
Looking at the finer details, there's clever use of clones for cloud generation and thoughtful flight patterns for the pteranodon. The dinosaur's jump mechanics are noteworthy too - they simulate gravity by gradually decreasing the velocity variable. That's a classic technique for nailing realistic physics behavior!

#09 A dinosaur game packed with original elements! Updated
- 606
- 565
- 36,001
- ©
- 2021.8.10

How to play
Action | Key |
---|---|
Jump | Up arrow key or tap the top |
Crouch | Down arrow key or tap bottom |
Start | Up arrow key or tap the top |

The biggest standout feature of this Scratch game is its obstacle generation and speed control system! Obstacles spawn randomly, but the speed ramps up as your time score increases. Specifically, the movement speed accelerates every time you hit 100, 200, 300... basically every 100-point milestone.
Another cool touch is how it uses clones to differentiate obstacle types. Cacti stick to the ground, while pteranodons fly in at random heights. The character animations are nicely crafted too - you get smooth transitions between regular running and ducking motions.
The jump mechanics feel natural thanks to built-in gravity calculations, making the whole player experience really smooth!