Elevator
There are many ways to transport people and objects horizontally, but when it comes to moving things vertically, the elevator is the way to go.
Even though we use elevators every day without thinking much about them, there are actually many different types. From passenger elevators in buildings like apartments, to sleeper elevators designed for transporting people lying down, and large-capacity elevators capable of carrying many people and goods at once—elevators are often custom-made in very unique ways.
In Scratch, there are various elevator implementations too. Some are highly game-oriented, while others focus on the movement of the elevator and the special effects when it reaches its destination. There are even animations where the story unfolds inside the elevator.
If you’re a fan of elevators, you might find your favorite elevator project right here on Scratch!
#01 Add yourself to the elevator and create a funny story with a remix twist!
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- 2019.4.25
#02 Be a bellhop and carry customers in the elevator!
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- 2015.12.26
Operate an elevator as a bellhop in a hotel.It’s easy to operate – just↑ and ↓ keys. Soon after the game starts, a number such as “27” will appear on the elevator. This is the floor where the customers are waiting.Hurry up and take the elevator to that floor. Fine-tune the speed with ↑ and ↓ and adjust the elevator to each level. The customers will automatically get on.Then, let’s take the customers to the floor of their request!The game is over when more than 4 customers are waiting, so operate the elevator and quickly serve the customers. ※ There is sometimes a bug that stops the elevator stop at a floor where there are no customers. In such case, press the green flag once.
#03 Elevator
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- 2021.11.4
#04 Elevator Simulation
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- 2021.5.1
This project simulates the movement of two elevators in a building. Just watch it in action. Characters enter from the left door and use the elevator to reach the floor with a door matching their clothing color. The logic grows complex with more details, so the creator stopped at a certain level of optimization. If anyone has ideas for better movement, feel free to remix it. The design takes inspiration from Taito's action game "Elevator Action."
#05 Original Type Elevator
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The door is located on the side, while the front is entirely occupied by the elevator control panel plus an electronic display board. The elevator's speed, arrival sounds, narration, and overall balance are all finished to a high level.The electronic display board section is designed with remixing in mind, intended for customization. Let's definitely take advantage of this remix opportunity.
#09 Mitsubishi High-Speed Elevator with a Locked Floor Updated
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- 2017.4.3
Hit a floor button and it plays the whole ride for you: the startup tone, the running hum, then the braking sound, and when you land the floor number flashes before the chime and a real recorded voice announcement kicks in. The display is clever too, it slices the number into first and second digit and parks them left and right, so single-digit floors snap neatly to the center. Best part is the staff-key floor that only a key holder can reach, press it without one and it taunts you. Hold the emergency button and the bell keeps ringing until the whole car drops into out-of-service mode.
#10 Elevator
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#11 A Fascinating Virtual Elevator Experience
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- 2019.7.16
How to play
| Action | Key |
|---|---|
| Press the button | Click |
Although it's not a game, this is an interesting piece that accurately recreates an everyday elevator! Based on the "Type 5 Axis" elevator model, the project meticulously replicates details like the animation for the floor display counter. The audio is quite authentic, and it supports both Japanese and English bilingual functionality. It's so engaging that you'll find yourself unnecessarily traveling between the first and second floors. The black square in the center might be for advertisements or a monitor. We can look forward to even more elaborate details in the future. Creating such virtual model-like works with a unique perspective and dedication is indeed a great idea.
#12 Elevator Occupancy Showdown
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